0.2.2 Update (small fixes + new feature)
Plug₂in for RPG Maker MV and MZ » Devlog
I just released a small update:
- fixed a theoretical issue where vibration could remain on when using PlugPlug sync now while PlugPlug vibe pulse is ongoing without active repeating pattern.
- documented the JS API with JSDoc documentation. This should show up when you use the library directly in an editor that supports it, now, and explains some details more accurately.
- New feature: Use PlugPlug config to show the pictured configuration menu from event scripts!
This will usually pause the entire game (like the pause menu), but at the very least should block until this menu is closed by the player.- (This was already possible from JavaScript with SceneManager.push(Scene_PlugPlugOptions);, but this new PlugPlug.config() endpoint also returns a Promise that resolves when the menu is closed, so it should be easier to use from JS too.)
Files
Plug2in 0.2.* 32 kB
Version 0.2.2 Dec 20, 2022
Plug2in 0.2.* (source code) 22 kB
Version 0.2.2 Dec 20, 2022
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Plug₂in for RPG Maker MV and MZ
An Intiface rumble plug₂in for RPG Maker MV and MZ, with advanced pattern control.
More posts
- Oscillation support (0.2.6)Jun 03, 2024
- Small fix (0.2.5)May 29, 2024
- Windows fix and small MV parameter confusion fix (0.2.4)Dec 30, 2023
- RPG Maker MZ is now supported by Plug2in (0.2.3)!Sep 27, 2023
- 0.2 Update (major rewrite)!Dec 18, 2022
- (archive) old 0.1 Itch pageDec 18, 2022
- Example menu scriptMar 15, 2022
- Errata v0.1Mar 05, 2022
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