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询问是否有完整的配送任务流程

If the translation software isn’t failing me…

While there is no full walkthrough for the delivery task that I know of, you can check the deliveries in the key item inventory. The item descriptions tell you who should receive them.

作者暂时没发布grove新版的攻略线,先自己摸索着玩玩吧

how do you get slimed  at the slimed dragon fight? like how do you activate that?

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Their grapple causes it (instead of repeating until game-over), so the Present Yourself option is the fastest way. You may need over 50 STM initially, so that there’s no game-over from the first round.

They will also do it after stripping all armour and arousing Grove though, so once Grove’s posture is broken (<50% HP), he’s in danger of it happening involuntarily.

ok thanks! also how do you examine slime strip at smithy?

It will appear there after progressing through the game far enough (if Wizz examined it already).

and also im sorry if this is a lot of questions but how do you get >= 10 corruption before post game 0.12 or can you go back later after you have >= 10 corruption?

Some of the corruption events are repeatable, like losing to the slugs or getting slime-suited for example.

Help, Im unable to go past the part where theres the wierd purple gloop creatures, it keeps telling me to go south but, I dont know how to go south

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Yes, same problem that DillPexe had. Head back to the cliffside where you first gain control of Grove at the very beginning of the game and from there you can head southwards.

Ill see if this is how it is, if so, THANK YOU

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Help I'm stuck at the part where I go further North of the gulch, and the game tells me to turn back. How do I progress? I'm starting to lose my mind

This may be slightly unclear in the flowchart. In the part titled “Post-Game 0.12” here, there are two possible paths and you must take both (in either order)!

That means you should head south-west from the Quiet Meadow for now.

Thanks, man!

I just wanna know what you used to make this flowchart!

I’m sorry to disappoint, but: ShareX to make screenshots and Visual Studio Code as text editor.

I wrote some CSS rules to do semi-automatic layout for me, and the content is written directly as HTML.
The layout is largely grid-based, but intentionally overflows containers in order to enable further relative positioning.

To my knowledge, there is no software tool that can make this sort of layout automatically for you.
I’ll ask around a bit, though. There’s a chance some visual tool exists that’s good for making this sort of thing manually.

That's fine, it just looks nice!

Thanks 😊

Feels free to check the code, it’s actually pretty readable. Some things I did aren’t entirely ideal though, like how I used shearing on the connections so much.

I can't seem to find Jaler or Rinnal during the cliffside cavern portion, are they missable, or perhaps in a different section of the map?

They can be found in one of the houses near the collapsed bridge, before entering the cave. (I think you can go back to find them until you rescue the blacksmith, at which point they return to the Quiet Meadow on their own.)

Is this before the cliffside cave? I'm not sure where the houses are

Yea, theres two buildings next to the bridge thats to the right of the cliffside cave, the one on the right is the one with Jaler and his crew.

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